When simulating fluids, molecule by molecule, it is way too much information to keep track of.
Particles represent convenient storage quantities derived deep down from quantum mechanics. Providing a high-level perspective of the sub-atomic origin.
Sacrifice the molecules to get a clearer view on overall fluid behaviour.
In terms of macroscopic information, we get a cleaner view by averaging.
![[Pasted image 20220221190341.png]]
#### Particles Collective Behaviour
![[Pasted image 20220221190631.png]]
![[Pasted image 20220221190651.png]]
No matter how we kick off the particles, there is a microscopic mechanism at work, that smooths out the initial distortions to the speed and position. With time, there is equilibrium. Co-ordinate distributions establish.
Position: There is a natural probabilistic tendency to even out the position distribution. Particles get pushed away from energetic occupied regions.
Speeds: Faster particles are more likely to slow down and slower particles are more likely to speed up.
![[Pasted image 20220221191825.png]]
#### Using Equilibrium for Reduction
Enough molecular collisions could equilibrate the fluid locally.
![[Pasted image 20220221192408.png]]
For homogenous fluid states, location and speed are well described by few characteristic quantities.